Using free tools, this shows you how to pretty easily make an augmented reality app
Oregon State University held a summer camp for high schoolers in which they taught students Blender. It was part of http://academy.engr.oregonstate.edu/.
Here are the notes from that session:
Here is an article about it
A very nice video that is designed to relate the basic ideas behind resolution and pixels in digital images.
“In a workshop, high school students built a virtual world for a car-racing game. The prerequisites were math;rather than programming skills; instructional scaffolding (OpenGL templates and tutors) aided students through their programming tasks. This workshop was an alternative to other measures (for example, Microsoft’s recent campaign) to get high school students interested in computer science.”
In 2008, HIT Lab NZ released the initial version of BuildAR, which provides the basic functionality required to construct augmented reality scenes. You can load a single 3D model onto each marker, and arrange the models using the graphical editing tools or the simple user interface. This version of BuildAR has continues to be free for non-commercial use
If you want to do a lesson on fonts, this site might be a good resource.
A set of links about chaos theory and fractals.
OpensimSolo combines: Opensim + Snowglobe + GoogleDocs Drawing
all running locally on the students machine for them to privately build, explore,
& get comfortable with Opensim worlds & GoogleDocs Drawing.
OpensimSolo is a beta development project and is free to use !
If you want to do some lessons on 3D visualization, this might be useful
MicroView is an open source, freely distributed 3D volume viewer.
MicroView includes numerous image analysis tools and plug-ins.
This is a little game that might be a good intro to a lesson on 3D visualization for kids.